
If you look at the site, you see that DAoC was happy and healthy right up until the release of ToA. These started gaining popularity around the time that ToA came out, and the issue may have overwhelmed them (or Mackey was probably just being his usual prickish self when that issue was brought up by others). Online is the product of Richard Garriotts idea for a fantasy game involving several thousand people who can all play in a. were kept in the dark pretty much right through release.Īnother factor (and Mackey played a part in this) was the inability (or unwillingness) of Mythic to deal with buffbots. Once the servers are back up, Dark Age of Camelot will be able to be played for free (with some restrictions) without an end date on both Ywain and Gaheris. Elsword is a Free to Play, 2.5D action MMORPG developed by the South Korean company KOG Studios. Mythic Entertainment has just announced a new campaign to get old Dark Age of Camelot subscribers to give the game another go. Team Leads, members of the internal boards, etc. Get free play time and a chance to win groovy prizes. The expansion never received a thurough beta testing.It strayed significantly from the mythos of the game (WTF does Atlantis have to do with the Arthurian Mythos?).It promised to "not have a significant effect on RvR" which is not in the slightest bit the case.It introduced a type of grinding that was not wanted by the player base.Also, Trials of Atlantis did so much damage to the game that it never really recovered:

Mackey (sorry I don't recall his real name) was probably one of the most abrasive and downright hostile community relations individuals that has ever been at Mythic (or pretty much any gaming company for a position like that).
